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The problem:
How do you make the park an educational resource without destroying
its natural ambience with too many signs, displays and other
man-made improvements? How do you allow maximum access to the park
without having so many visitors that the environment is disturbed?
Our answer:
Our answer is to make the park a Wireless Wilderness. This will
allow us to provide educational content and expanded public access
with low environmental impact.
The plan:
We will make the park a wireless hot-spot that allows free
internet connectivity for any wireless device such as a PDA or
laptop PC. Think of it as a Starbuck’s in the wilderness. Park
visitors can use their wireless device to access our web site.
Natural resources in the park can be marked with small metal plates
containing an identification number that will be listed on our web
site. The educational content can be displayed or downloaded.
Some examples of how this
idea can provide useful educational content are as follows:
1.
Customized walking tours can be created based on the season
or the interest areas of the user
2.
An audio file of bird calls could be downloaded to help users
identify birds heard but not seen
3.
Counters on our web site will record how many times each
content area is accessed so we will be able to evaluate the success
of the various content packages.
Some examples of enhanced
user access from this idea are as follows:
1.
One or more microphones could be placed in a tree to pick up
bird calls and this could be accessed as a real-time feed from our
web site. People in other cities could listen to the activity as a
continuous feed from their desk top PC……great advertising for
Houston; they could even use our audio file of bird calls to help
identify the birds they hear
2.
A web cam could focus on our butterfly waystation so that
people everywhere could check out the Monarch activity.
3.
A remote-controlled infra red web cam could be used to search
for owls at night; users could sign on to gain control of the camera
and owl sightings could be saved in a time-stamped image along with
the identification of the user. It could become a popular game. |